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Job function
Hong Kong
Work type
HK$
Listed any time
Experience
Education level
Benefit
Industry

 About 210 jobs

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1 to 3 years


Bachelor

$18K-27K/Mth

Experience in Unreal Engine 5 for game development

Bachelor's degree in Fine Arts, Animation, or related field

Proven track record in delivering commercial projects

1 to 3 years


Form Three

$15K-16K/Mth

提供數碼設計製作

負責印刷排版及輸出

更新拍攝各種主題照片

Quick reply

1 to 3 years


No degree required

$15K-19K/Mth

教授3-12歲小朋友美術

編寫、設計及執行美術課程

需有1年或以上美術教學經驗

Quick reply

No experience limit


No degree required

Salary negotiable

具競爭力的薪金

彈性工作時間

提供專業發展機會

氪星科技

  • Active within 7 days

1 to 3 years


Diploma of Secondary School

$15K/Mth

熟悉使用圖像編輯及影片剪輯軟件

懂一般網頁製作

薪酬:每月 $15,680.00

5 to 10 years


Higher Diploma or Associate Degree

$28K-42K/Mth

至少8-10年相关工作经验

熟悉香港、澳门及内地药品及健康产品相关广告法规

领导及管理内部创意团队,确保品牌一致性

1 to 3 years


Master

$25K-38K/Mth

使用Unreal Engine 5开发高质量游戏或虚拟环境

要求具备3年以上Unreal Engine艺术生产经验

需精通3D模型、材料、灯光和视觉组件管理

1 to 3 years


Higher Diploma or Associate Degree

$70-110/H

可選擇任教地區

相關教學經驗要求

美術教學,主修相關學科優先

1 to 3 years


No degree required

$19K-22K/Mth

Handling artworks installation and packing

2-3 years relevant experience in artworks handling

Outdoor jobs and travelling may be required

Part Time

1 to 3 years


Bachelor

$300-450/H

熱情與創意駐校藝術家

專業藝術領域資歷要求

彈性合作模式及創作空間

Monoceros Academy Limited

  • Active within 3 days

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Unreal Engine Art Designer

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Data Origin (HongKong) Limited
IT / E-Business
Posted 3 months ago
HK $18K-27K/Month
Bachelor
1 to 3 years
Work visa required
Full Time
9.0 hrs/day, 5 days/wk

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Job DescriptionTranslate to English

I. Job Responsibilities

1. Lead the development and implementation of high-quality games or virtual environments using Unreal Engine 5 or later versions;

2. Design and construct immersive game or virtual scenes, contribute to the overall architectural design, character animation, physics simulation, and visual effects integration, ensuring seamless alignment between technical execution and artistic vision;

3. Optimize engine performance by identifying and resolving technical challenges throughout the development lifecycle to enhance system efficiency and user experience;

4. Reconstruct and refine 3D art assets for virtual environments in Unreal Engine 5, incorporating dynamic elements such as particle effects, flowing water, lighting systems, terrain, weather variations, day-night cycles, and seasonal changes;

5. Collaborate closely with cross-functional teams to ensure timely project delivery that meets established quality standards.

II. Job Requirements

1. Bachelor’s degree or higher in Fine Arts, Animation, Digital Media, or a related discipline, with a minimum of three years of professional experience in Unreal Engine-based art production and a proven track record of delivering commercial projects;

2. Extensive hands-on experience in creating art-driven scenes using Unreal Engine 5, demonstrating strong visual storytelling and environmental design capabilities;

3. Proficient in managing 3D models, materials, lighting, and other visual components; possess in-depth knowledge of Unreal Engine’s rendering pipeline, physics system, and animation tools;

4. Demonstrated ability to work effectively within a collaborative team environment, exhibiting strong communication skills, initiative, and the capacity to proactively address project demands and technical challenges.

Duties:

1. Responsible for using Unreal Engine 5 or a higher version to develop and implement high-quality games or virtual scenes;

2. Responsible for game scene construction, participating in game or virtual scene overall architecture design, character animation production, physics effect implementation, etc., ensuring high integration of technical implementation and artistic effects;

3. Optimize Unreal Engine performance, solve technical difficulties in the development process, and enhance user experience;

4. Rebuild the scenic area's three-dimensional art scene in Unreal Engine 5 and perform secondary editing, adding special effects, water flow, lighting, mountains, weather, day and night, and seasonal changes;

5. Work closely with the team to ensure project delivery on time and meet quality requirements.

Requirements:

1. Bachelor's degree or above in Fine Arts, Animation, Digital Media or related fields, with at least 3 years of experience in Unreal Engine art development and a complete commercial project history. ;

2. Have rich Unreal Engine 5 art scene creation, solid visual performance and scene construction ability;

3. Have good 3D modeling, material, lighting, etc. visual effect processing ability, have in-depth understanding of Unreal Engine's rendering, physics, animation, etc. modules;

4. Have high team spirit, communication and expression skills, and project driving force, be able to adapt to the team collaboration rhythm and actively respond to project challenges.


Languages
Cantonese
English
Mandarin
Skills
Computer Skills
Visual Design
Digital Media

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Sina Wong
Data Origin (HongKong) Limited · Data Origin (Hong Kong) Limited
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Job Location

Cyberport 1-Aberdeen, Southern

1009室,Cyberport 1, 100 Cyberport Rd, Telegraph Bay

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Direction


Company Overview

Data Origin (Hong Kong) Limited, a subsidiary of Global Digital Innovation Co., Ltd.,operates as the group's overseas HQ and innovation hub. Building on the group's 20 years of industry expertise, it utilizes Hong Kong's strategic location, policies, and talent to drive technology research, product development, and global market expansion, creating a dual domestic-international market dynamic. Leveraging our parent company's full-stack technical capabilities, we primarily serve clients in the mainland, Southeast Asia, and Europe and America.


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